Lit Ridl makes his FileFront debut with this mod release for the original [i]Knights of the Old Republic[/i] game. Did you ever just want to be able to kick the crud out of a group of attackers with
Original file can be found here: http://knightsoftheoldrepublic.filefront.com/file/Save_Malak;51401 Original description of the mod: [quote]This mod will let you turn Malak back to the light
This mod will let you turn Malak back to the light side if you are playing on the lightside. For traditionalist lightsiders like me, this mod is useful for those who never liked not being able to
Remember Sherruk? He was that Mandalorian on Dantooine with all the trophy sabers he bragged about. Yet when you had to fight him he used blasters/swords. I know "civilians" aren't trained to use
Are you tired of kicking Malak's ass? I know I am....so get ready guys and girls for the new and improved Malak! Here we have one beefed up dude ready to give you a whoopin :P This little mod does
[file=\"51623\"]Original File[/file] [quote]Original file can be found here: http://knightsoftheoldrepublic.filefront.com/file/Save_Malak;51401 Original description of the mod:
The Jedi's robes always symbolized who the Jedi was and what Path he or she walked. Usually the Sith woud wear Black or Red symbolizing their Dark power and the Jedi would have lighter colors
The Force has to be one of the most related things to Kotor and Star Wars in general. Now a lot of people like to make up new force power in their heads and make up new effect for them but when you
Ever just want to destroy something with a cool looking Force Power? How about a Force Power that looks totally cool when it shoots out of your hands? If so, Lit Ridl is your man today and he
Ever wanted some new areas to explore in your original [i]Knights of the Old Republic[/i] game? How about new areas to have some new fights to do? How about adding some fun? Well, leave it to Lit