map name: Through the West # of players: 4 game for: bfme2 & rotwk ai enabled gollum: yes map size: has rj cam and skybox! installation; extract the folder -Through the West- and put it into -C:application databattle for middle earth 2map
map name: The Circle Islands # of players: 4 game for: bfme2 ai enabled gollum: yes map size: 360x360 has rj cam and skybox! installation; extract the folder -The Circle Islands- and put it into -C:application databattle for middle earth 2
map name: Rhovanion Lake # of players: 4 game for: bfme2 ai enabled gollum: yes map size: 500x500 has rj cam and skybox! installation; extract the folder -Battle Field of the West- and put it into -C:application databattle for middle earth
This is a basic 4 player map. It takes place when Frodo wakes up in Imladris. This is NOT the EA map, and I try hard to respect the movie watching every single references to Imladris which are quite confused in the movie. Almost every location is her
map name: Duck Lake # of players: 4 game for: bfme2 & rotwk ai enabled gollum: yes map size: 500x500 has rj cam and skybox! (only with the RJ-RotWK & SEE mods) installation; extract the folder -Duck Lake- and put it into -C:application dat
The map tries to follow the book's description it includes : ====================================== - 7 Balrogs - Glorfindel - The city including a lake around it and 2 bridges - Fortress arent allowed - Mordor cant build evil humans neither mu
4 players have to try to destroy incoming waves of enemies. The waves keep getting bigger and stronger. You all start with your CAH, and a group of other heroes. You win if you kill wave 100, you lose if the enemy reaches the end zone. You can not bu
This map encourages long battles. This 2vs2 B4ME 2 map allows both sides to start in a Numenorean stronghold with wide, indestructible walls.. These walls are large enough for many hordes of archers to fight on and porters can build towers on them.