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HL-HEV
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Bot Script

Добавил: The DSystem
2004-09-04 22:09:00
8 просмотров
nodes, spawnpoints, botspawnpoints, models and pathnodes will be . You will then use the write script button and the script for the bots will be written to your log (you must have logging turned on) there is also a button for writing a save script to the log that will make a script that can be reloaded to do more editing . It includes a sample for obj_team1. It is just a sample to help you get started.
Well what is this? It is a menu and script that allows you to make a bots map from any obj map (and possible a non obj map) while you re in the game. What it does is spawn temp models where the
File Name:
bdbodger_botsmapper.zip
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938.52 KB
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