Heres what changed since version 2: 1. Totally new firespread for all weapons, this will make that rifles are king of the long ranges now. 2. MP40 clip reduced to 30, cause loading magazine to 32
Heres whats chaged since version 1 [quote]Whats changed since V1: 1. Grenades are now 3 (in know, in real life the basic grenade loadout was 2 nades per soldier\\GI) 2. Fixed weapon damage bugs
[quote]1.Introduction: For those who _still_ play MOHAA, i decided to make a realism mod with ROFs and balance: Take a example: Thompson is unbeatable in close range, has high ROF, but has quite
This mod, as the name suggests, removes the sniper rifles. You just aren\'t given the weapon. And, the most important thing, it affects ONLY the obj_team3 map. No more Allied cowards hiding in the
A very nice new Server-Side Rifle Only mod with extreme rifle and pistol precision (bulletspread 1). The bulletdamage is equal on all rifles. 1 shot at torso or head kills. Equal bulletdamage on all
This is a server-side only mod that adds vehicles and such to the map, The Hunt. There is also a secret trigger somewhere on the map that gives you all the weapons. Have fun finding it :)
[quote]The whole idea of Action War was to create a mod that was well, anti-realism. I talk to countless numbers of people who complain about all the realism servers. Well, I\'ve made an alternative.
This mod allows you to host a new gametype, Capture-The-Flag, for the stock Mohaa maps. The default rules are as follows: To score a point your team must capture and bring the enemy team's flag to
This mod gives the p[layer the ability to fire his rockets while running. This eliminates the need to stop, wait and shoot. This version of the mod is madefor Breakthrough, if you are interested in