Otherland features lush landscapes, highly-detailed character models and top-notch effects thanks to the state-of-the-art technology of the Unreal Engine 3. The developers had a wealth of material to draw upon when creating the highly-varied mulitverses. There is little to limit the imagination in virtual reality, making an endless variety of settings imaginable. "Eight Squared" is a classic medieval world with fairy-tale castles and massive chess pieces floating the air. Mars is hardly a red wasteland but instead boasts impressive Oriental buildings. Additional worlds are already in development.
The "non-targeting system" makes fighting in Otherland focused on the action. The game features long-range weapons such as bows or guns as well as weapons designed for melee combat such as clubs, swords and lances. Attacks are not aimed at a specific target, so sweeping blows or mighty swings will hit all enemies within range! Position and separate targeting are important aspects of battles, making them far more dynamic and intuitive.
In 2012, gamigo and dtp entertainment will bring an incredibly elaborate free-to-play online game based on the Otherland novels to Europe and North America. Here's the first glimpse of Otherland.
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