Just run it with the path of the quake1 paintball .map file as a parameter, and it will create a new version of your map which should be almost totally converted for DP, as oldmap_q2.map.
Just run it with the path of the quake1 paintball .map file as a parameter, and it will create a new version of your map which should be almost totally converted for DP, as oldmap_q2.map. Undoubtedly your map will have a few unconverted textures, as
- File Name:
- MapConvert.zip
- File Size:
- 32.36 KB
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