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Quake III - Cell Shading v1.0

Добавил: The DSystem
2006-08-01 22:08:00
27 просмотров
Version 1.0 has just been released, sporting a new alternative cell shading algorithm (white texture) and a lot of bug fixes.
The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance. Version 1.0 ================================= New features: * Alternative cell shading algorithm (white texture). You can try usin
File Name:
q3cel-1.0-Mac.zip
File Size:
1.54 MB
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