This mod is meant to make the game more "real" with the following changes below: *Most weapons are tweaked to do more damage, between 1-2 times damage *Bodies stay forever *Marines drop
Fun For All makes Quake 4s gameplay much faster paced while keeping Quake 4 style movement. This is done not only by increasing the run speed, but several other parts of the game have been changed to fulfill this goal as well. This mod is all abo
To put it simply, fun for all makes Quake 4's gameplay much faster paced while keeping Quake 4 style movement. This is done not only by increasing the run speed, several other parts of the game have been changed to fulfill this goal as well. Such as
THE QUAKE 4 ARENA ===================================================================== Author Information ===================================================================== Author: Steven Brown (Blaster) Email Address: steb84@btinternet.
We have a first time content submitter to [i]Q4Files[/i] in our midst today, B_L_A_S_T_E_R is here to wow you with his first Multi-Player level that will get the gaming juices flowing once again!
Without further delay, here is what you've all been waiting for...We now have, for your immediate gaming enjoyment, the much anticipated Unpredictable Q4 (v0.9) for [i]Quake IV[/i]! This Single
Because of a nasty bug in the previous version the next release comes earlier than expected. added: - a clan name placeholder for the demo format fixed: - "no free entities" error - fixed a bug not detecting the mp map weapons correct
Q4Run is a modification for Quake4. Primarily it's based on trickjumping and combining tricks. The first idea behind this mod was to implent timers which makes it possible to finish a specific "run" map in a certain time and then improve it afterward
All in 1 pack for militia that adds full mp vehicles on both dedicated and listen servers. voice taunts. projectile flares/tripbombs, 3rd person death from random angles, better physics, AI, effects, view frag leader/team base when mp game has ended,