[b]Q4TV - Spectator Television:[/b] Enhanced spectator support delivered through Q4TV allows matches to be broadcasted to hundreds of players at once. Q4TV servers can be found in the server browser
* add: Q4 1.4 compatibility - this version of Q4Max does not run on Q4 1.3. * add: Q4TV Chat. Clients can disable it with cg_notvchat [0|1, default 0]. Q4TV Servers can disable it with g_notvchat [0|1 default 0]. * add: "multipov" command is now su
It is important to note that Q4Max .78 is only for the beta Q4 1.4; those who wish to wait for the final 1.4 patch should not install it on their servers. \"On top of simply supporting 1.4, we\'ve
[b]Q4TV - Spectator Television:[/b] Enhanced spectator support delivered through Q4TV allows matches to be broadcasted to hundreds of players at once. Q4TV servers can be found in the server browser
Quake 4 Fortress HOTFIX 0.03beta | Changes from Alpha 002: - Added spawn/flag support for q4ctf maps so that q4f servers can now run them properly - Added server var: si_allowPogo to allow(1)/disable(0) pogo hopping - Fixed rocket push force for
Quake 4 Fortress is a mod (modification) for Quake 4 based on Team Fortress. This means that it still has a similar feel and gameplay to the original game, but the visuals are altered for the most
Hotfix 003b adds a ton of cool new features like quake 4 ctf map support and linux binaries. Note that this is a beta so a few things may be not working correctly (see the included text for more
This map pack released by ID Software has put compiled the 34 maps that the community submitted. Each map is different sporting its own flavor and style of game play.
Q4 Deathmatch map for 6-8 players. Supporting gametypes: DM, TDM, 1v1 and DEADZONE. Entry for ID CommunityMapPak Contest. Industrial facilities, Quake3Arena toxic and Doom3 grimmness was inspiration of this project. This is version beta1_4. More in
Q4F HOTFIX 0.02 | Changes from Alpha 001: - Added reloading system (similar to q3f's) - Fixed Rocket Launcher reload time Notes: After q4f was released, many people were wondering (as the included readme states) "WTF happened to reloading?". A