a modified shader for Quake IV that gives high quality dynamic highlights and enhances the 3D look of the surfaces, in short, it is designed to WOW you! [b]Some of the features included in this download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, Dafama2K7's shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look !!! (by DFM). This is a [i]must have[/i] for every Quake IV gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your download now! [b]Whats different in this version?[/b] Added latest Enhanced shader techniques Refer to the readme for more information.
This is an update to [file="82025"]Brilliant Highlights NG (v1.1)[/file] mod, which is based on the original [file="63989"]Brilliant Highlights (0.60b)[/file] mod by Maha_x. Brilliant Highlights is
- File Name:
- brilliant_highlights_ng_v11_q4.zip
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- 3.22 MB
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