[quote] This mod is developed for run on the standard (vanilla) Quake4 campaign and on custom SP/MP Maps. This mod doesn\'t use a custom interaction.vfp so you can combine GTX with other graphic
With the mod becomes from the flashlight a ambientlight by which the immediate area is illuminated around the play figure. The flashlight sits on every weapon, but can be switched on and off only
So you beat general level, And still think Quake 4 was too easy? Have I got good news for you. Re-Balanced 1.0 is here to show you that no matter how old you are, you can still cry out for your
[quote]Well Here it is the big bad 1.4 unbalanced, time to rock and roll on that strogg rear end, while screaming \"YEEEAAAA BAAABBBY !!!!!\".[/quote]Just feeling this developers enthusiasm
The new version of the Relief Mapping mod runs faster and supports both ATI and NVIDIA hardware. You will need a PS 3.0 compatible video card such as the ATI 1800/1900 or NVidia 6000/7000 series. For
As expected, the last release - 0.74a - has helped with the framerate issues seen in q4max 0.74. Unfortunately, one of the performance improvements had an unexpected side effect, which caused servers
Repairs Quake 4 \"Tech Marines\" speech capability after he\'s been spawned. When spawning in a \"Tech Marine\", through the drop down console, he\'d lose his speech capability. This simple mod
Q4GIB is a very simple Quake IV Multiplayer Instagib Mod, The only weapon you can equip is a Railgun that deals 9999 damage all other weapons and the most spawns are disabled, Only the Haste and