old code from Q4 singleplayer and unused gametypes. CHG: Reverted NOSTALGICA\'s toxic water from being instakill to 25dmg/sec. CHG: Altered some visuals in OLD BRICKS CHG: Altered the mainmenu slideshow to include the loadscreens of deltactf1-10 CHG: Lowered the resolution of some textures to decrease project file size and texture memory usage. CHG: Added additional clipping around the columns in RAMPRAGE in center CHG: Altered the doors on EQUINOX to remain open, the doors were reported as causing hitching and not opening in a timely manner online. CHG: Added some additional lighting to ARACHNOPHOBIA. CHG: Lowered the megahealths on ARACHNOPHOBIA. Fixes in 5.44: FIX: Projectiles through teleporters will no longer crash linux servers. FIX: Fixed 4 visportals and 2 lights on NEUROTICA RETURNS. FIX: Fixed crashes occuring NOSTALGICA\'s toxic water caused by dropped items. FIX: Fixed 4 walls (holes) in COURTYARD that were allowing weapons to pass through the wall and on occassion crash the server. FIX: Fixed the water in COURTYARD\'s blue RA room so that it is now visible. FIX: Fixed a clipping issue in The CITADEL that allowed players to climb above the ceiling clip. FIX: Fixed a clipping issue in EQUINOX that allowed players to climb behind a wall clip in base. FIX: Raised the Quad Damage item and set it nodrop to prevent players from grabbing it from below the bridge. FIX: Fixed 2 walls (holes) in SECURITY BREECH in curved surfaces. FIX: Corrected the default configs with the correct mapcycle.
Additions in 5.44: ADD: Added team colored weaponspawn identifiers to deltactf1, deltactf2, deltactf4, deltactf5, deltactf7, deltactf9 and deltactf10. Changes in 5.44: CHG: Removed a lot of
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