*Change default hud to white *Speed up loading with textures (non-24bit now back to original loading speed) *Larger QC runaway loop counter (1000000 insted of 100000) *Fixed up crosshair code, now loads any image in the /textures/crosshairs/
This release includes: *Worked on blood particles. *Changed lightning texture and fiddled with the beam particle variables *Added sparks off the end of the lightning beam *Fixed gib md3's do leave a blood trail *Fixed pickup md3's to b
This release includes: *Worked on blood particles. *Changed lightning texture and fiddled with the beam particle variables *Added sparks off the end of the lightning beam *Fixed gib md3's do leave a blood trail *Fixed pickup md3's to b