0.0.1 * initial release 0.0.2 * fixed problem with !mute/!unmute * turned hitboxes back to the default height for corpses * made g_shrubbot and g_logAdmin cvars default to "" 0.0.3 * don't allow one admin to kick, ban, putteam, setlevel, o
Fueldump "Pro" Script In addition to all etpro features and setting of the allied autospawn to the cp at spline 73, this script disables stage 2 of the east depot defenses. Thanks to 2/3Soul for the modified constructible code. Noobs can no longe
After a break I'm back again and want to present you the first (and hopefully last) beta version of Hydro Dam v2. This is a conversion of the popular map originally done by Teal'c for RTCW which is still running 24/7 on several servers. Teal'
Here is the first public version of the map I made with Bob le Roux : Paris Bastille ! It's still a beta so any feedback is welcomed. If you put it on your server, please send us an email to let us know. - BACKGROUND : Paris, France, summe
It didn't take me very long to figure out that the beta1 version had some gameplay issues. Most important one was that the map was just too easy for allies to complete: Below is a list of changes I made to the map that hopefully will fix these is
File type Map for "Wolfenstein - Enemy Territory" Title 110 Factory File name 110_factory_101.pk3 Map name 110_factory Version 1.0.1 (Created August 2005) Beta Author 2Bit (www.tibetclan.com) Other maps The Breakout, Glider Assault, TankBuste
El Kef is a city taken over by the Axis forces in order backup and cover the Tunisian coast. An allied squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the crypted messages of Axis defense points. From Marko http