The purpose of this small and practical tool is to minimize games. Its only tested on 32bit WinXP, reports been made that it also worked on Vista. Further more there will be more games added and the program will be updated over time. To use this
Sage and me got a working, and nice looking, playable, explodable, train-ridable, version of the map "Quotidian", You can try it on my test server here: 78.47.129.218:27980 or avoc.eft-clan.com:27980 The map is more or less a prequel to fueldum
Stronghold_b1 (not sure on title but works for now) This map has evolved from various sub projects of mine. Basic flag cap for SP and ease of blowing both front and back doors (dyno.) once blown the SP is secured. Next task is to go and grab the
This is a fun map for panzerwar. The gravity is set to 200 that you can go everywhere. Almost all the platforms are moving so it really looks like space. At the bottom of the map is a jump platform that launches you back. It's pure for fun so have so
• new player class - Jaffa • separate rank system – rank 0 - Jaffa Adept ® lame jaffa with almost nothing – rank 1 - Jaffa ® regeneration like a medic has got ® rusty helmet – rank 2 - Jaffa Warrior ® using weapons costs less ®
----------------------------------------------------------------- [UJE] Space Panzer ----------------------------------------------------------------- Map made by [UJE]Niek -----------------------------------------------------------------
Ennepe Dam This map has been something I have been working on for quite a while. Originally I planned to release the map after I was sure it was close to perfect. This is pretty far from perfect. Real life, data loss, and a lack of experience
The map is more or less a prequel to fuel dump story wise, but game play is pretty much like Oasis during winter with ridable tugs. The allies start out by having to capture the train station where the axis spawn, they can destroy the barricades t