Greator's ET Mod *New menu, ocean *New compass, golden *New smoke effect, better guality *New dynamite model, c4 *New knife model, rusty combat knife *New landmine skin, black *New pliers skin, blue for allies, red for axis *New ammobox and
Greator's Melee Mod *** *** installing extract into etmain Default: C/:Program Files/Wolfenstein - Enemy Territory/etmain *** email: Greator@hot.ee or u can contact me through acid rain clan forums, username is {AR}Greator
Greator's Zombie mod *** mod for Wolfenstein Enemy territory, which makes allies look like Zombies *** installing File consists of two .pk3 _Greator's_Zombie_Mod.pk3 - Main pack for zombie mod _Greator's_Zombie_Sword.pk3 - (Option
Greator's Hitman mod *** mod for Wolfenstein Enemy territory, which makes allies cvops look like Hitman *** installing extract into etmain Default: C/:Program Files/Wolfenstein - Enemy Territory/etmain *** email: Greator@hot
Greator's mafia mod mod for Wolfenstein Enemy territory, which makes allies look like mafia Hint: for the best quality use brightness around 1.00 extract into etmain Default: C/:Program Files/Wolfenstein - Enemy Territory/etmain
======================= noquarter_Dewpack_beta1 ======================= 17/03/2008 This skinpack is made for run only on noquarter 1.1.1 mod Install: put the pk3 file in your noquarter folder Uninstall: delete the file! IMPORTANT:
1. Preamble =========== Sometimes its desired to remove maps or campaigns so players can't vote for it. While this is easy for custom content - simply remove the respective files - its more difficult to remove "stock" content, like the default ma
After a week of re-imagining Quotidian and finding ways to improve the overall gameplay and feel of the map, without altering the original objectives and routes to get to those objectives, I bring you the second beta of Quotidian. =) You can downl