Jaymod Documentation Getting Started Requirements Setting up Jaymod is rather simple, and only takes a few standard requirements: If you are setting up Jaymod up on a server, you will need to have an understanding of how to set up and configure a ga
To install: extract the CHRIPTOR»SKINS.ZIP, and put zz_chriptor_skinsSR».pk3 into etmain folder To uninstall: eliminate the archive zz_chriptor_skinsSR».pk3 Readme File: --------WOLFENSTEIN--------- ==ENEMY=TERRITORY== *****FINAL SKIN PACK***
Important Notes For Upgrading etpub 0.5.x to 0.6.x -------------------------------------------------- 1) the cvar g_activeTeamBalance has been renamed to g_ATB_diff. You must also set g_ATB to 1 in order to get the 0.5.x behaviour. If you had
Omni-bot 0.4 Changelog - Added a ton more script functions. - Added map extents to waypoint header. - Added version 5 waypoint file format, which includes a timestamp and waypoint UID. - Added waypoint_addflagx command. - Added ability to add
Days of The Golden Eagle Fall Update by Miguel Nunes -- Updates DotGef from 1.0 to 1.1... This update will: - Add more weapon icons - Fix unknowmap image - Add new luger skin - Add new sounds (garand, snipers, k43, mp40FAR, mp44FAR, t
CHANGE LOG 20050519 -------- * josh: Added antilag debug output to the client for internal testing only This client will also make the server hitboxes blue when g_debugBullets is on and it will draw red hitboxes for what the client sees. Out
Model for RTCW:ET turns your ammo & health packs into an packs with a christmas bow SplashDamage's default models with a ribbon added Merry Christmas/Happy Holidays to Everyone, ( I hope Happy Holidays covers ALL people. ) ; ) EB http://www.sp
This is a bugfix release. Note: The client pk3 is updated. bugfixes: class limits should not be applied to spectators riflegrenade stealing bug fixed better parameter checking on some lua functions
new: b_extendedprone (default 0, disabled) - enables accurate hitbox for proning animations, and makes the prone animation transition through crouching. b_killshot_delay (default 0, disabled) - time in milliseconds to take automatic screenshot af