This is a small mod for "Wolfenstein: Enemy Territory" made by IndyJones. All it does is just replacing sound files. Now you won't hear annoying "Landmine spotted, check your command map" anymore, just "Landmine spotted". It's very useful if you d
th0rn3 created a new model for the anti-personnel mine. UPDATE: Molotov reworked this model a bit and released two additional versions with team-symbols and now it's compatible with Jaymod. All three versions are included in the downlad file.
Specific command posts. The Axis CP is made of metal, the neutral one of green painted wood and the Allied CP looks like always. Also added the fixed model for the open Axis CP wich was made by Lanz.
VERSION 1.0 Made by Blowfish for BlackOps : blowfish@xs4all.nl Website : http://www.enemyterritory.biz Use as you please. An email to me would be nice, so I know where its being used :-). TO USE IT : If its called XBO-Beetle-Bi
A complete removal of grass, rain and snowflakes. Put the file "z_no-grass-rain-snowflakes.pk3" into a mod folder (etpro, jaymod, etpub, nq, etc...) to make sure it will be downloaded to the client. Or put the content of this file in your mod to cust
Hidden Options menu (former More Options) About This menu is designed to open everybody the possibility to tweak the game to very low details or for just having a more clear view to see the enemy better. Supported mods: EtPro 3.2.6, NoQuar
I added the wilsflame to the mortar shell to see how it would look on dark maps like radar, and it looks not to bad, really highlights the mortar. Sort of making it appear to be some kind of mini rocket. ~RayBan
File Name..........: zz_nostalgica_ls.pk3 Release Date.......: 20.04.2008 How to use.........: Upload the file into your mod-folder (e.g. noquarter, ...) and restart the server. Thats all so far... ++++++++++++++++++++++++++++++++++++++++++