off first. Thats because the spawn points have two exits, each one opposite the enemy's identical spawn point exit. Visually, the map is impressive. The textures, lighting, and outside the map visuals are all wonderful. Too bad it doesn't make up for the level design. An interesting note though; the tanks near the spawn points can have grenades thrown through them. I suggest you just pass this one over and try one of Drakir's maps. Drill Sgt Dante
This stage is of the deathmatch kind. It really boils down to a box with two levels. Its really small. Because of the setup I can see the game play breaking down into who can get the Panzer rocket
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