the garage door for more access but its not important. There is also a forward spawn flag inside the base which is very useful to the Allies. The Axis base can be a bit confusing at first too although its interesting to say the least. The field in between the building is nice looking but a little too big. Technically this map works well. The spawn points and objectives work well. The lighting is ertreamly simple but works. There's something in the Axis base that slows down the map when looking in its direction. That can really hurt the map on slower computers. Other than that the things behind the scenes work well. Deckard is an okay map with good detail that perhaps slows it down in certain places. Drill Sgt Dante
Deckard is a pretty straight forward map. The Allies start in a small building in a field. The Axis have a base at the other side of the field with some documents in it. The Allies could blow open
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