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MP MurderHill (Public Alpha Test)

Добавил: The DSystem
2002-07-11 00:07:00
11 просмотров
To win, a team must hold the transmitter (represented by a checkpoint flag) for a total of 7 minutes. The transmitter does not have to be held continuously for that time, but if it changes hands in less than 10 seconds, neither team gains any time. As a teams transmission nears completion warning messages are put on the screen.[/quote]
[quote]Allies and Axis are fighting for control of a radio transmitter. The transmitter is located at the top of a war damaged underground bunker. Each team is attempting send a long transmission.
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