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Death Wish

Добавил: The DSystem
2002-07-11 00:07:00
12 просмотров
Allies come ashore in their Higgins boats and must make their way across the sandy beaches up to the barbed wire fence and blow an opening to advance thru the wire, off the beach and into the lower bunker to a flag capture point.The beach has the anti tank stoppers,mortar round craters for the allies to take cover behind and in. Chuxter offered one of the first "wolf maps" with respawning weapons and ammo ,this allowed all classes to load up and keep the action moving at a more brisk pace. The objective is for the Allies to get up to the upper areas of the bunkers and destroy 2 anti aircraft guns on the map. The map offers many routes and alternate paths for both teams to take. unlike the unrealistic mp_beach the axis won't be hoping over the walls to fight on the beaches,featuring 2 massive mp-40 mounted gun bunkers, a smart Axis player will stay put and let the fight come to them. The Allies will have a strong challenge in this map,but will find a victory well worth the fight. If realism is wanted? I suggest admins to give the limited lives feature a tryout! Say Allies get 5 lives to the Axis 3 per player rounds. (this feature wasn't available when this map was released!) Ohh did I mention the beaches also have landmines? This was also a first for a RtCW map..so watch your step. Gentlemen keep your weapons free of sand and saltwater, and I'll see you on the beaches. [CTF]Det Pak
RtCWfiles.com has gone into it's massive library to bring back one of my favorites from 2002 "Deathwish" by Chuxter of Doom. Based upon the Allied invasion of Normandy, France on June 6th 1944 the
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