works for V 1.1 How To install After you have extracted the file just place the map in your galaxy folder here: C:Documents and Settings/USERNAME/Local/Settings/ApplicationData/Ironclad Games/Sins of a Solar Empire/Galaxy The Spiders Web is
Note: 1st one was not meant for Human vs 3 cpus and will not be released...yet works for V 1.05 only will try make it compatible with v 1.1 How To install After you have extracted the file just place the map in your galaxy folder here: C:Doc
[b]ManSh00ter[/b] brings us his Volumetric Explosion & Damage Effects Mod. This mod adds voluminous explosions (true 3D) and damage (critical hits and persistent damage) effects to the game,
Installation Instructions: 1. Place the .Galaxy file named "Mezzanine" into the Galaxy folder in your Sins root directory, 2. Place the texture file for the map called "ScenarioPicture-Mezzanine.tga" into the texture folder 3. Place the .sav
This is the Spider's Web, a brand new map designed by [b]Gizola[/b]. The name is derived from the phase lane layout between the planets and stellar bodies in this sector. Even though its a pretty
[b]Gizola[/b] brings us a new medium sized map which has an interesting design. [i]The Arrival 2[/i] is set in a single star system, which contains alot of stellar objects and planetary objects
These are just some high quality screenshots from the massive fleet battle as seen in my recent mod [url="http://solar.filefront.com/file/Battle_of_the_Mezzanine;96295"]Battle of the Mezzanine[/url].
I'm horrible at batch files, and was tired of manually doing everything for converting the XSI files over to MESH, so I wrote a GUI to do it for me and decided to release it under GPL 2.0 for everyone to use (or improve).