[b]ManSh00ter[/b] brings us his Volumetric Explosion & Damage Effects Mod. This mod adds voluminous explosions (true 3D) and damage (critical hits and persistent damage) effects to the game,
SINS [ProMod] created by Albinus aka Peter Brobbey Anyone wishing to incorporate this mod into a compilation must contact the author at: trueultimo@yahoo.com Installation Notes: For Vista Users, copy the file 01-ProMod by Albinus to C:Users'Co
[u][i]Author's description:[/i][/u] SINS Pro Mod is a mod for SINS 1.05 that is meant to enhance the game by increasing the speed and intensity while adding more micromanagement to units! There are
This mod changes the Advent, TEC and Vasari Frigates to hold 6 total strike craft, and Capitalships to start with 4 but to top out at 16. Anyway, hope you enjoy it. :)
As the name says, this mini mod will add voluminous explosions, critical hit and persistent damage effects to your game. This is a stand-alone version, to be used with an unmodified game.
This is a demo mod of Star Trek: Sacrifice of Angels 2 for Sins of a Solar Empire. The demo mod features six playable factions, and most of the canon Dominion War era ships from the Star Trek
What this mod does: Economy is no longer a factor in SoaSE Construction and Research times for all technology, Capital ships, Frigate and Cruisers are reduced to 2 seconds Constructing and Researching cost 0 credits, 0 metal and 0 crystal. Som
Bailknight`s Graphic Mod ver 1.3 FIXED Compatible with Sins ver 1.05 Fixed minor issue in ver 1.3 ----------------------------------------------------------------------------------------------------------------------------- Bailknight`s Graph