With this version of hongkong streets there\'s an additional exit from both the red & blue spawns. These new exits will also work in certain other gametypes but are completely removed in others. A
This is version 2 of sLaVo's Castle Ruins map. The game play and game types are exactly the same as version 1, only difference is the teleports have gone. This is a great looking map that
Another nice map from sLaVo. The map supports all standard, goldrush & rocmod gametypes. The snipers out there will enjoy this map, Good stuff. :). [quote] THE CASTLE RUINS map is a huge map with
An average siized map supporting all but the demolition gametype. A few bugs with textures not aligned preoperly but nothing to fuss about. Users with lower end gfx cards will notice FPS drops in
[quote]This is the final to my mini springfield map. Tho i may make improvements at a later date {maybe}. Unfortunatly due to compiling problems and errors earlier on i was unable to do inside the
[quote]This is a loosely based representation of a typical forward operating base in Iraq. I tried to keep the map symetrical for good game play. Special thanks to AcE for the crane prefab and
This is a nice map well laid out. There are several buildings to explore and plenty of hiding places around the map. The map supports DM, TDM, ELIM, INF, CTF game types and will host 1-36
This is a nice map well laid out. There are several buildings to explore and plenty of hiding places around the map. The map supports DM, TDM, ELIM, INF, CTF game types and will host 1-36
This is a very good single Player Mission for Sof2. Inside the zip file you will find a webpage giving you the story line. Total play time for this level is around 10 minutes, but a lot of fun
Here is another nice looking map from Sir Paul. This is another map taken from Medal of Honor, named "Crossroads" The map is though slightly different from the original and has been adapted to