Everyone else gets a single grenade (frag or flame, based on outfitting), which they may arm...but not throw. The objective is to blow up the Infidel. If you succeed - you become the Infidel There are only two ways to score Blow up the Infidel (a default 3 points, plus 1 point for the kill) Be the Infidel and shoot those trying to blow you up (1 point each) There are no points awarded for blowing up non-Infidels, and there is no suicide penalty. The first Infidel is the first person to blow themselves up at the start of the round. If the Infidel suicides (cowardly leaps off a cliff) or disconnects, a new Infidel is selected by the same method.
Jihad! is fairly simple. One player is chosen to be the \"Infidel\". The Infidel gets a single bullet weapon (AK, outfitted Secondary, or outfitted Pistol, based on a server cvar) and a knife.
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