player skins using "average_armor.glm", you probably noticed it some day. So here it is, a very simple fix to those annoying fingers. :) Additional info in the read me file.
There is a bug in the default "average_armor.glm" model, which the fingers of the left hand load the incorrect texture; instead of loading the arms texture, it loads the body textures. If you created
- File Name:
- averagearmorfix.zip
- File Size:
- 181.07 KB
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