Metal & Concrete Pack (Part 1) v1.0. By NeilMc ______________________________________________________________ Description: Changes metal barrel and most concrete textures for STALKER CLEAR SKY. These now have realistic surface textures
Mod name: PDA map with point names - Swamps v1.1 Author: Lux aka LuxZg Version: 1.1 Date: 15.10.2008. STALKER CS: 1.5.0.5 Description/Changelog: --v1.1-- This mod adds names of points to the Swamps map in your PDA, as they are shown when y
To my annoyance I found that after playing CS through a few times I never found the G-36 (GP37 in CS) no matter how hard I looked for it. After looking some forums on the net it seemed I wasn’t the only one with this problem. Those who did find it sa
Helios (Spawn Menu) Mod 1.0 By: Helios (helios-50@hotmail.com) Compatibility of Mod: -Works with version 1.505 (should be able to work with any lower version however) + Other mods (look at bottom section) -NO new game required, works with any sa
A simple correction for the weapon name used even in Clear Sky with the corresponding real weapon names. I did correction not only in inventory, but in some other text strings used during the game (Tasks, dialogs) The archive has both English
While playing 1.505 release of the game, I've encountered a number of CTDs, that occured in different places and were very stable, thus rendering the game unplayable. The error log was always pointing to invocation of a function 'alive&apo
Hi yas, this is the firstd in a series of quick and simple Mods I'm putting togther for Stalker Clear Skies. (yes I know, a female gamer than does modding, scary huh?) This mod is a simple fix to the annoying "beeping" night vision enhancemen
I happily present to you good folks with twisted minds my latest and first publicly released weapon mod! I finally figured it out.... So here it is ... a full automatic pistol ... the silent but deadly PB_PM ... now even deadlier. As a side
Sorry about the goof up ... I realized that I screwed up in the placement of the folders so that if you followed the 'How to' it wouldn't have worked ... I fixed that in this release and added a third light that is a low profile red be