Changes: Final [Fixed] "Invalid Common String reference" error caused by loading savegames with supply orders. Saves displaying the error will be loadable again with this fix. [Fixed] A deadlock caused by two blueprints updating at the same time. [Fixed] The governor selection for planets in the system window opening and closing randomly. [Fixed] Selecting a ship in a fleet not selecting the entire fleet. [Fixed] Automation orders did not update when adding new components to the design or changing the docking settings. [Fixed] Treaties sent from the host to a client player when there was already an active treaty between those two would be instantly accepted. [Added] Clicking "Add Pin" while having an entire fleet selected now pins the fleet. [Added] "Ships Turn to Decelerate" option that can be toggled off. When off, ships will always face their target instead of turning around to slow down. [Added] "Flag: FakeRotation" for model definitions to mark specific models as not needing to turn around to decelerate. [Added] Planets in the system window can now also be sorted by used and free slots. [Added] "Send Resources Once" treaty clause to... send resources once... rather than trade them every second.
A new patch for Star Ruler is now available. This patch will update your version of the game to v1.0.7.4. Please read below for the complete changelog.
- File Name:
- SR_v1.0.7.2-v1.0.7.4.exe
- File Size:
- 1.61 MB
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- 3
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- 64