Patch Changes:
[Fixed] Null pointer exceptions caused by scripts could cause the JIT to crash instead of reporting an error in the console.
[Fixed] Tutorial would get stuck at a certain point.
[Fixed] Some alterations to fleet movement improving formation cohesion and mitigating overshoot caused by fleets.
[Fixed] Wedge formation not being very wedgey.
[Fixed] Mods derived from other mods were not functioning correctly.
[Fixed] objSetting01 through objSetting07 object flags for mods were not functioning correctly due to MSVC compiler badness.
[Added] \"Select Planets\" option to system/star right click menu.
[Added] Moddable achievements system.
[Added] Submenu on the right click menu for uncolonized planets that lets you set the governor/queue to use beforehand.
[Added] Players connecting into a multiplayer game after it has already started can choose to spectate rather than take over
This patch will update Star Ruler version 1.2.0.0 to version 1.2.1.0.
- File Name:
- sr_v1200-v1210.zip
- File Size:
- 2.56 MB
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