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Hi, basicly this mini mod changes all the planets in the game into new ones, the new textures i found in the armada Directry and you may recognise a few of the planets... it will give the game a bit more realisim, o
1.Copy any .SOD files into the SOD directory. 2.Copy any .tga files into the TexturesRGB directory. 3.Copy PB_CLSSD2.odf into the ODFstations diretory. 4.Copy ResourcePlanetD2.odf and ep_stand2.od
Steps to install 1.Copy any .SOD files into the SOD directory. 2.Copy any .tga files into the TexturesRGB directory. 3.Copy PB CLSSH2.odf orPB CLSSO.odf PB CLSSW.odf ... into the ODFstations diretory. 4.Copy
Steps to install 1.Copy any .SOD files into the SOD directory. 2.Copy any .tga files into the TexturesRGB directory. 3.Copy PB CLSSJIII.odf orPB CLSSO.odf PB CLSSW.odf into the ODFstations diretory. 4.Copy
1.Copy any .SOD files into the SOD directory. 2.Copy any .tga files into the TexturesRGB directory. 3.Copy PB_CLSSY.odf into the ODFstations diretory. 4.Copy ResourcePlanetY
Tired of the blue and purple dilithium moons? Think they should look like real moons? This small mod does that giving slightly larger size and new surface textures. You'll see a light blue or purple glow behind them to t
I got the idea from the old A1 Borg Deathstar mod. With all the small-scale ships in A2 I thought it was a good idea to make something large for each race. After making new planets I hit upon the planetoid idea and to
Resources tight? Running out of dilithium? Has your opponent got all the goodies on the map leaving you with a moon soon to be expired? Or need to ambush your enemy? Then put the nebula nearby and watch the frieghters come, attack and the enemy s
// W Class Planetoid This will add a small Icy planetoid that is only there to fill space. It has very few resources and is un inhabitable. // What to do 1. Move all file to the correct place 2. Open 'gui_global.spr' (Sprites Folder)