This is the BC-304 from the tv show, StarGate. Author: Peanutbutter Her polycount is 2655, not too much, or too little. I could have reduced another 50 or so poly's, but i am lazy and it really won't make any difference in gameplay. Also, if y
RAGNAROK SPACESHIP FROM FINAL FANTASY VIII v. 1.1 by PROGArrO ==================================== Small updates to the previous model. I couldn't manage to create alpha channel or bump maps and if you want, please do it! As well, couldn't m
/*/ Bandein Class Battleship /*/ ------------------------------------ --=Introduction=-- I am happy to present, after a very long time of working on this, the Bandein. For those who have played Star Ocean Till the End of Time this is the Vee
Hello Everyone (this small package was originally ment for Star Trek Armada 2 but sending it to Legacy and BC as some people in BC might not play A2 so there would be no reason unless curious to finally see if there was a wraith cruiser) I have
*************** Constitution Class TNG-Refit *************** **************** for Star Trek Armada 2 *************** Poly-count: 1386 Mesh-groups: 4 Textures: 512*512, alpha channel Borg Textures: not yet Wireframes: not yet Buildbutton: ye
Zeeky H Bomb by VenerableDread --------------------------------------------------------------------- If you've seen The Demented Cartoon Movie, you'd probably know this sucker. And now guess what? He's now screwing up Armada 2. He comes complete
Federation Constitution Class (24th Century Refit) by VenerableDread --------------------------------------------------------------------- A venerable starship that was in service during the 23rd Century. Due to popular demand, Starfleet brought
Federation Allegiance Class by VenerableDread --------------------------------------------------------------------- New Federation vessel built upon Klingon design. Like all Starfleet vessels, it is capable of exploration, but it is also heavily
on this release i learned how to do damage textures and borg textures which i have included for this ship. gui_global : (buildbutton) b_entg gbentg 0 0 64 64 (wireframes) @reference=512 @tmaterial=interface entgw1 wfentg 320 0