CanadianBorg came up with a new tutorial using his method for lightmapping, Borg texturing and so forth.
I've used the FahreS method for 3D Borg textures once or twice, but to be honest, I never liked it. The inability to lightmap stuff was somewhat annoying, so I decided to try and find a different way to do it. After all, the stock stuff does it, and
- File Name:
- 3dborgtextures.zip
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- 515.63 KB
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