USS Sabre v1.0 Alternative texture Ship: USS Sabre heavy frigate file name: Alternative textures for the USS Sabre Version: 1.0 Date: 16 December 2007 Author: SBP07 Email: Panzer68 AT hotmail DOT co DOT uk Website: sbp07 DOT anazonda DOT c
Filename: Brigecrew v.2 Version: 2.0 Date: 12/18/2007 Author: Officerpuppy E-mail: Gianorell@lycos.com Time to build: 3hrs General Info ------------------------------------- This mod will replace the neck textures for both male and female
Hi this is my second station that ive made for the ANCIENTS It is a Non-canon station so feel free to use it any way you want. its is a model only because i still dont know how to do the other stuff to make it in game playable. I have done this
HERE IT IS This is not Atlantis is is my Aurora-Class Battlestation. Its six times the size of atlantis a very big station, the three bigger arms are for Aurora-Class Battleship to dock.(or land on) This is the largest station built by the ancien
USS Sabre v1.0 texture edit and Hardpoint Edit Ship: USS Sabre heavy frigate file name: USS Sabre Version: 1.0 Date: 17 November 2007 Author: SBP07 Email: Panzer68 AT hotmail DOT co DOT uk Website: sbp07 DOT anazonda DOT com/forum SBP
Title :Lints Vorcha Class V.1 Date :10/12/07 Contents ------------- Klingon Vorcha Class Credits ------------- Textures :Lint (lint_77@hotmail.com) Original Mesh :EBOLII Revised Mesh :Lint Port :Lint HPs :Lint Packing :Lint To
imoutosan's screenshot/wallpapers this collection includes screens lying around on my hard drive. there is 64 pics in all. with the exception of a few all were made using nothing but bc. the few i mentioned are doubles that i've enhanced somehow
Greetings from the Ship Builders Project 2007 (SBP07) team. We have completed another project and are very happy to present it to the BC Community. :D Information: This is the Crystalline Entity as seen in TNG episodes "Datalore" and "Silicon
Hi this is my 1st upload to the site And I thought that there was not enough star gate Ancient ship/base So I put one together using milkshape 3D and exported it to NIF file THIS IS A MODEL ONLY due to the fact I dont know how to hardpoint o