====Starforce Productions XCA==== Credits: Model and textures: P81 Retextures: GAFY? Lighting fix (dorsal/ventral spotlight): JB06 Phaserbank conversion: Cordanilus The XCA is a post excelcior-B but Pre-ambassador vessel. Due to the rea
====Starforce productions/Outalance Ticonderoga==== Credits: Kitbash: Modelspelase Oringal mesh and textures: Moonraker and P81 Additional textures: Ductapewonder/modelspelase From STARDATE MAGAZINE, December 1985, courtesy of contributor Gary
the ISS Philadelphia [defiant class] Region 7 shipchapter of Star Fleet International this version 2, will overwrite version 1, main differences are the tactical icon and the HardPoint. in version 1 , some folks were having problems with the torp
INSTALL ======= This program is run from the command line, but give status in a window with progress bar. INFO ==== No install required, simply run from any ware on disk, two methods to run: Direct String, use TGLedit /TGL: /Name:
Title : U.S.S Annapolis Texture Version 2.0 Filename : Annapolis_Texture_2.zip Texture Version : 2 Date : 3/27/2008 Author: Michael Giallombardo (redlawyers2000@yahoo.com) Texture & ship designer : Michael Giallombardo (redlawyers2000@yahoo.com
================================================== Bridge Commander Ship Menu Creator 5.5 by USS Sovereign (BCS : TNG) ================================================== ____________ MOD FEATURES ____________ - Ability to create ship plu
Requirements : -NanoFX 2.0 beta - For blinking lights -QBautostart (0.9.1 recommended) - for chain reaction pulsar -foundation Installation instructions: 1. Copy and paste both Data and Scripts folders to the Bridge Commander root
====SFP Sentinel Class Medium cruiser==== Credits: Model and textures: Longisland26 aka Coolguyli27 Covnersion and hp: Starforce2 (using elements from the CGsov) Weapons: The CGsov. The quantum torpedo will not overwrite as it had to have it's
====Starforce Productions Titania Heavy Transport==== Credits: Based on the design by: Larry Rosenthal Modeled by: Major Payne Textures From: WZ, Major Payne Lighting and specmaps by: JB06 Covnersion and hardpoint: Starforce2 Torpedos: Dke
Patch 2 for Realistic Technology 1.1 ==================================== Trems of Use ========== "THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION." LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL O