Title : USS ENTERPRISE NCC-1701-A BRIDGE Version : Version 1.5 Author : 3rd Era Email : mark dot ward at gmail dot com URL : ---------------------------- Credits ------------- Model design : Paramount [Herman Zimmerman] Textures : Viper
Title : USS ENTERPRISE NCC-1701-A BRIDGE Version : Version 1.5 Author : 3rd Era Email : mark dot ward at gmail dot com URL : ---------------------------- Credits ------------- Model design : Paramount [Herman Zimmerman] Textures : Viper
-=-=-=-=-=-=-=-=-=-=-Chris Larkin's Tractor Beam Retexture-=-=-=-=-=-=-=-=-=-=- Description: This changes the stock Tractor beam to what I think is a more canon version. Installation: Just extract 'data' into your root BC directory For mo
This ship is a nebula variant, This ship is only a .MAX file so everything needs to be done to this ship, So this gives any modders free range on wot they can do to the ship I cannot does this ship by myself as i am only a beginner. Plz feel free
This ship is a sovereign variant, This ship is only a .MAX file so everything needs to be done to this ship, So this gives any modders free range on wot they can do to the ship I cannot does this ship by myself as i am only a beginner. Plz feel fr
This ship is a sovereign variant, This ship is only a .MAX file so everything needs to be done to this ship, So this gives any modders free range on wot they can do to the ship I cannot does this ship by myself as i am only a beginner. Plz feel fr
This ship is a nebula variant, This ship is only a .MAX file so everything needs to be done to this ship, So this gives any modders free range on wot they can do to the ship I cannot does this ship by myself as i am only a beginner. Plz feel free
Bridge Plugin Core (20060519) Background About 18 months ago during tests on ATP:D a bug was discovered. The problem was that occasionally the game would not go through the unloading of the old bridge model. This led to the idea of using thi
Nemesis Sovereign Bridge Description This Mod uses Bridge Plugin Core to load a second model over the stock ‘ebridge’, this second model allows us to overcome mapping problems with the original mesh. Credits Sean – Models, Textures Mark
Nemesis Sovereign Bridge Description This Mod uses Bridge Plugin Core to load a second model over the stock ‘ebridge’, this second model allows us to overcome mapping problems with the original mesh. Credits Sean – Models, Textures Mark