Title : JL Studios Daedalus Class V1.0 Filename : JL_Studios_Daedalus_Class_V1.0.rar Version : 1.0 Date : 6/01/09 Author : JL Studios Contact : PM Jb06 or limey98 at BCS-TNG.com/forums or bc-central.com Requirements : - BC - BC 1.1 Patch - ht
Title : DJ Outrider Class USS Juno Filename : DJJuno.zip Version : 1.0 Date : 1/04/09 Author : DJ Curtis Contact : PM at Bridge Commander Central Requirements : KM 1.0 Recommended. Description ------------ The USS Juno is a small, agile
Title : DJ Leonidas Class USS Raptor Filename : DJRaptor.zip Version : 1.0 Date : 1/04/09 Author : DJ Curtis Contact : PM at Bridge Commander Central Requirements : KM 1.0 Recommended. Description ------------ The USS Raptor is a Leonida
Title : DJ Galaxy Class Pack Filename : DJ Galaxy Class Pack.zip Version : 1.0 Date : 1/04/09 Author : DJ Curtis Contact : PM at Bridge Commander Central Requirements : KM1.0 Recommended Description ------------ This mod pack includes 8
NX Pioneer Credits: RedLeader1701 Model: Atolm Textures: Atolm Hardpoint: RedLeader1701 Scripts: Redleader1701 Everyone Else who didn't give up on me when it got tough. Requirements: Nano FX 2.0 Beta http://bridgecommander.filefront
These files go in your hardpoints folder if you have the 2 vessels linked to in the shortcuts. This will change: Mass and rotational properties Damage res hitpoints of major systems (they were too high) These are minor fixes to bring the 2 shi
here is a Ship of Region Three -Uss Corsair- , which is a part of Star Fleet International Fan Association. Assembeled by Captain B Chapman of the USS Tejas NCC-9756 (screenname TiqHud) Assigned to Region Three ******************* required
====Starforce Productions & Outalance Ironcross==== Credits: Oridinal model and textures: P81 Extra texturing: Khaliban, GAFY, WZ45, Mackie Bashing: Mackie Conversion and HP: Starforce2 Weapons: Dreamyards (I think) Registrey: USS Ironcros
Ship: USS Atherstone Filename: Atherstone Version: 1.0 Author: Cinqnic E-mail: perkinsc007@aol.com Installation: Unzip contents into a new folder and copy the 'Data', 'Scripts' & 'sfx' folders into your Bridge