Requirements : NanoFX 2.0 beta - For blinking lights QBautostart (0.9.1 recommended) - for Engine Overload Pulse Foundation Installation instructions: Copy and paste folders to the Bridge Commander root directory. S
Requirements : NanoFX 2.0 beta - For blinking lights QBautostart (0.9.1 recommended) - for Engine Overload Pulse Foundation Installation instructions: Copy and paste folders to the Bridge Commander root directory. S
====Starforce Productions XDN==== Credits: Model and textures: P81 Retextures: GAFY? Lighting fix/specmaps(dorsal/ventral spotlight): JB06 Phaserbank conversion: Cordanilus The XDN is a post excelcior-B but Pre-ambassador vessel. Due to
====Starforce Productions XCA==== Credits: Model and textures: P81 Retextures: GAFY? Lighting fix (dorsal/ventral spotlight): JB06 Phaserbank conversion: Cordanilus The XCA is a post excelcior-B but Pre-ambassador vessel. Due to the rea
====SFP Sentinel Class Medium cruiser==== Credits: Model and textures: Longisland26 aka Coolguyli27 Covnersion and hp: Starforce2 (using elements from the CGsov) Weapons: The CGsov. The quantum torpedo will not overwrite as it had to have it's
====Starforce Productions Titania Heavy Transport==== Credits: Based on the design by: Larry Rosenthal Modeled by: Major Payne Textures From: WZ, Major Payne Lighting and specmaps by: JB06 Covnersion and hardpoint: Starforce2 Torpedos: Dke
Title: The USS Atlantic (NCC-94893), USS Excalibur Refit (NCC-90000) and USS Pacific (NCC-94894) Excalibur class star ships with specular Filename: sbexcaliburs.rar Version: 1.0 Date: 27/9/07 (UK) 9/27/07 (US) Author: SaBrE (SB) Contact: Try P
==== SFP/Outalance Ingram 3 pack==== This readme contains the details for all three vessels. Read it carefully as there are differences. Credits: (for all ships unless noted below) Design: Todd Guenther & Jason Genser Textures: Rick Kno