This tool will allow users to create their own missions for Star Trek Legacy. The tool is functional, but is released in an "as is" state. Use of the tool is subject to the terms of the attached EULA. Bethesda will not provide support of any kind, no
Map Editor Tutorial V 0.5 (pre release version) by tjoz (27 June, 2007) *********************************************** This Map Editor Tutorial is the first version of the Tutorial that will be included in my upcoming total conversion mod.
Made by UFDF Ian Files: TutorialSTLegacyRefit.pdf An in depth tutorial into how to use the stock models in Legacy to create a new class of ship or a refit, rename it, retexture it and add it to the game. Ideal for people relatively new to mo
************************************************ Milkshape 3d Mad3d export plugin v 0.85b by Justin Cornell aka Moonraker Feb 12, 2007 ************************************************ --Use and installation: Install to your milkshape dire
************************************************ Milkshape 3d Mad3d export plugin v 0.4b by Justin Cornell aka Moonraker Feb 4, 2007 ************************************************ --Use and installation: Install to your milkshape direct
exception: access violation fix v1 tutorial made by: Henze fixed by: Hello AND nodoubt files: exceptionerrorfix.doc what's about: this will fix for most of you the famous exception error!! distribution allowed, but credits must be giv
www.stlegacy.com Kenjar's Keybinding Utility Build 004 www.stlegacy.com Features: Basic, easy to use text interface. Automatic coding of symbol data for - + and = Assigns key's automatically to game Includes second restore program to
Changes the shield hit points, hull hit points and subsystems hit points as well as the amount of damage that hits subsystems without specifying a particular one. For me, this has greatly enhanced the feel of battle and adds a bit more to worry ab