To get ambient lighting:1. Select any brush that is not an entity but part of the worldspawn.2. Type in key "ambient" and value "#". # can be any number you want, 20 or 100, etc.3. With the brush selected and the 2d view activ
To get fog:1. Select any brush that is not an entity but part of the worldspawn.2. Type in key "farplane" and value "#". # can be any number you want, 1000 or 2000, etc. This will be the distance you can see in units before the le