This is my latest addition to my Arena series. It is just a small voy-style map. I hope you all like it. INSTALLATION: Copy ctf_arena4.pk3 into your BaseEf folder. CREATION TIME: About 5-6 hours total I was getting bored so I just started ma
Description: Note: THIS IS Aaron's first map. Arron Dominion did some of the cones and slanted objects but the rest is Aaron. This is for CTF Disintegration Training. The walls, ceiling and floor are of a holodeck and there is a door showing that i
This is I think my first good Holomatch map. It's just a voy style ctf map. It took me awhile and I hope you all enjoy it as much as I have. (Note: This map was actually created before CTF Arena2) INSTALLATION: Copy ctf_arena3.pk3 into your Ba
This is a map that I made so that my Arena series would go in order. I originally had an Arena 2, then I made Arena 3. Then due to a computer problem I lost Arena2, but still had Arena 3. So I had to remake the map and start from scratch. This is
ctf Breakpoint Voyager By Tman This is basically another recycled voy map. I've taken parts of the ctf_voy 1 and ctf_voy2 maps and morphed them together,widend the playfield a bit,changed a few textures including the skybox and added a new ar
**********!!!!!!!!! Sea Temple !!!!!!!!!********** Converted By =)^(= Gez Created By Raven Software E-mail: up@thewizclan.com this zip file includes, #ctf_and1.pk3 #Don't Readme.txt ---------------------------------- ULTIMATE PATCH -
************************************ | CTF-Bridge | | By: {SFEF}StaticShock AKA Jake | ************************************ ************************************ INSTALLATION: To install, extract the .PK3 file from the zip file. then place
Battle Field" - For Star Trek: Voyager: Elite force HolomatchTeamCapture the flagGladiatorFreeze Map by: {MAC}CaptFireSpy Visit my clans site at http://www.macfleet.com/ My first attempts at building a map hope you like it. Title: Ba
This map was made by Commander of XG clan LIVINGDEADJEDI yes i do have a fascination with those centre door designs got it nearly perfect in my latest design but map was far to large to render ahem:- pk3 name "bunkers" bsp name "bunkers" map