issues got sorted out; he's been waiting over a week for this map to get uploaded and for that I am sincerely sorry. I'm very glad to finally get it up so that you all can share in playing his map. In any case, listing the changes from version 1.0 to 2.5 would be a little redundant for me to do, as they are listed below in the readme. However, a few impressions on the map: First of all, I agree with Xavious (from the [url=http://starwarsbattlefront.filefront.com/file/Bespin_Escape;103637]previous review[/url]) that this is a very well-put-together map. It's virtually bug-free, which is great, and it's easy to see that a lot of work has been done to polish it up. However, I also agree that the center of the map - the focus of the battle in whatever mode - is much too open. It would be just fine if it were open and the map were maybe a bit smaller, but it is a fairly large map, and as a result all the neat stuff going on around the sides of the map can be almost ignored in a battle, simply because it's so easy to focus only on the large flat area in the center. I think it'd be great if there could be some kind of large building right in the center - but of course that's just my opinion. It's also nice to see that you'll have a lot of options with playing this (as mentioned before) - all the stock modes are covered in this version of the map, including hunt and CTF. In any case, if you liked the first version, give this a download! -Mav
Here is Jendo07's update to his 1.0 version of his converted-from-SWBF1 map "Bespin: Escape." I'd like to give a big "thanks" to Jendo07 for being as patient as he has been while our file upload
- File Name:
- bespin_escapev2.5.zip
- File Size:
- 28.68 MB
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- 9
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