is based on the shipped Battlefront II Hoth. I'm not actually sure if the author meant he loaded the shipped Hoth and modified it, or made his own map that resembles the original Hoth, but it doesn't really matter. In a nutshell, you've got the traditional Hoth environment: snow, hangers, snow, bunkers, snow, trenches, and snow. Did I mention that there was snow? The general layout of the map confused me. At the spawn screen, you are given a selection of CPs to spawn at, but a couple of these cannot actually be selected nor spawned at, which I found odd. Then there's the map itself. It looked like the standard Hoth, except with a bunch of jagged terrain everywhere and a Venator in the sky overhead. The terrain was also the same texture just about everywhere. It starts to hurt the eyes looking at that bright white ground for so long. I'd suggest the author make use of the "Blend" tool to fix those jagged hills and mountains, and vary the ground texture. There was also an area that seemed to be completely devoid of anything but ground. It would be nice to see some more objects here. Then of course, the CP issue needs to be fixed. 2-Flag CTF and Hero Assault are available, though not technically playable. The CPs, spawn paths, and such are all still in their default positions, so upon spawning, you'll likely either spawn beneath the ground or fall a ways to the ground and suffer damage. Download if you wish, and leave constructive comments below for the author if you are so compelled. -Xavious
Today, alpha3114 has sent in his first map: Hoth: Trenches. I'm sure everyone is plenty familiar with Hoth. We've seen it here plenty of times. Anyways, this map is somewhat interesting in that it
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