page. It's very simple; it's basically two small hills with a pair of command posts for either team (each pair on an opposite side). There's very little in the way of strategy here as it's just a straight run over to the other team's two command posts. The author did appear to use both AI pathing and hint nodes, which is nice to see for a beginning modder. The map too, despite being simple and in desperate need of some less-generic textures, is fairly solidly set up for what it tries to do. The author also mentions trying but failing to change the sky; I would suggest finding one of the numerous beginner tutorials available and just following them to the letter. It didn't make a whole lot of sense for the CIS's two command posts to be so close to each other - being almost on top of each other, you can capture both at the same time. I can guess that the author didn't want the reinforcement drain that would occur with just one CP for one team, but it would have been better to offset the two CPs so that they weren't so close. -Mav
"Destroy Meat Bags!," by Fasty001, is, as described by the author a "Tatooine-Endor-ish map." That'd be how I describe it and that's how the author describes it, so there we are all on the same
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