correct localization in the instant action menu (which is a fairly important one to have fixed!) and a change to the sky (which is a fairly important one [i]to me[/i] to have fixed!), so as far as bugfixes go, those were probably the best two to address if you only had to address two. The map itself has seen a substantial change as well; it appears as though the command posts are moved away from their original positions to something a little more, well, original. For the most part, I like the changes in arrangement, although one CP is now thrown into a walled-off area accessible by only a single doorway. Creating that kind of chokepoint is a bit of a misstep, in my estimation. The mountains/hills that border the map remain pretty un-smooth and fairly unnatural, and the terrain still is pretty dark. I\'d like to think that making some of these sweeping aesthetic terrain changes would improve the map a bit. Also, for a map of this map\'s size - not that it\'s huge, or anything - it would be nice to see a little more cover, or at least a little less wide open area. All in all, there are some pretty reasonable changes made to this version of the map, but I\'d like to see a few more in this to make it a little more polished and fun to play with. Go ahead and give it a download if you like what you see below. -Mav
This map is an update to DarthVirium\'s [url=http://starwarsbattlefront.filefront.com/file/Korriban_Canyon;120448]earlier iteration[/url] of the same map. Notable fixes for this map include the
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