to make-up my absence starting with this great map by Maveritchell. Once again Mav\' has brought something new and original to Battlefront II -- no, not more [url=http://starwarsbattlefront.filefront.com/file/Abraxas_Platform;80975]space pirates and starfighters[/url]. Here we have our first [i]real[/i] KOTOR map. For anyone who doesn\'t know KOTOR stands for [b]Knights Of The Old Republic[/b] -- the super-popular RPG Star Wars games that everyone loves. I\'ve actually never played them. The map features what anyone would expect in a KOTOR map: Jedi, Sith, Sith troopers, Force powers -- you get the idea. Sullust is Assault-only but both era\'s are playable. [list] [*]CW Assault For the first time (forgive me if I\'m mistaken) you can play as either the Old Republic or the Sith Empire and battle it out like they did back in days of the KOTOR era. What\'s most notable is the new Sith trooper model created by Qdin. It\'s very nice and feels like it fits in the game unlike some custom-made models that feel out of place. CW Assault is basically just like XL mode except there aren\'t a million units running around at once. The new weapons they all carry are pretty neat though a couple of them might take some getting used to. Personally I like running around with a vibro sword and cutting people down just cause it gets the job done faster. Plus the sword doesn\'t take any getting used to. [*]GCW Assault This\'ll undoubtedly be the favorite of the two modes seeing as it [i]is[/i] the Jedi versus Sith mode. Now, I\'m not too fond of Hero Assault, which this clearly resembles, but I was relieved to discover that it\'s different enough to be considered... well, [i]different[/i]. There\'s a variety of new Force powers that Mav has concocted to resemble the Force powers players could use in the KOTOR games. They\'re pretty cool if you know how to use them effectively. Some powers have \"cool-down\" times which are there to prevent \"Force-spamming\" which is something I had always hated about Hero Assault. If you\'re like me at all you\'ll have bad memories of being pushed, pulled, and gripped around while playing Mos Eisley Assault online. You won\'t have those problems with this map. There are different classes of Jedi and Sith, each with their own unique flavor to add to the mix. You\'ll also see some Republic and Sith troopers running around for you to smack for easy kills. Guilty pleasures I guess. [/list] The map itself is well-designed. It doesn\'t look like much from the pictures but once you\'re exploring it in-game you\'ll discover that screenshots can\'t do the map justice. To give you an idea of what it looks like it\'s simply a cross between Mustafar and Rhen Var. No snow or ice though. Quite the opposite. I didn\'t encounter any bugs while playing, though there appear to be a few AI path problems here and there but it\'s nothing serious. If you have a lower-end PC you might experience some lag from the lava bursts and Jedi battles. [b]Sullust: Jedi Conclave[/b] is a nice divergence from the norm. All of the map\'s components are well-put together and there really isn\'t anything to complain about here at all. I\'d imagine that this map could be [i]very[/i] popular online. Good work! -[GT]EraOfDesann PS: For anyone who doesn\'t know how to install a map by now please refer to the ReadMe below because the ReadMe included in the zip-file doesn\'t include install instructions.
Hello, hello. I\'ve been on vacation for the past two weeks so that\'s why I haven\'t been around but P-Unit (I\'m gonna call you that from now on) has taken care of everything so it\'s time for me
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