Here we have take two of Ty294's Europa: Bridge map. This version makes a couple changes, though it doesn't do anything about my number one complaint from the first version; the missing sky. The
Unzip and place in addon folder. Story GCW: After destoying the Desert Alliance the Galactic Empire felt the need for an elite strike force, the IGF or Imperial Gamma Force was assembled. It was equipped with a number of weapons based of plans sto
*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&* INSANITY MOD V1 CREATED BY JEDIKILLER *&*&*&*&*&*&*&*&*&*&*&*&*&*&*&* Description: This is a map, set on Cloud City. Basically it changes all the units on the REP and CIS side to be insanely powerful. This mod
Another new Battlefront I map here from Ty294. This one's story ties together his previous maps; Tatooine: Desert Alliance, and the Europa maps. The map is based in a system of Hoth caves which
Here we have yet another Battlefront I modification, this one titled "Insanity Mod." Yes, it is rather insane, as you likely guessed. The setting of the map is the Bespin: Cloud City map that was
This is a SIDE mod of SWBF1. This modifies the Republic Jet Trooper. It gives him unlimited missiles, unlimited rifle ammo and unlimited mines. Have Fun!
Unzip and place in addon folder. Story GCW: A disturbing report has reached Imperial Intel: A large force is amassing on Tatooine and is developing new weapons. The Empire quickly dispatched scouts who discovered the force was in fact an Alliance
Has anyone else noticed that Battlefront I maps and mods have become much more common in the past month or two? Anyways, this is Ty294's second take on Tatooine: Desert Alliance. This time around,
This Mod Can Turn Shocks Into Stormies! This is all about Shock Troopers turning into Stormies! Sombody gave me the idea but I forgot their name. :( For more information on Star Trek Battlefront, visit