majority of maps for SWBF1 are strictly "conquest" maps. It's always nice to see a little bit of an attempt to change that every once in a while. In this map, each team is given the "objective" to hunt down the opposing team's cargo and destroy it, all the while protecting their own. Similar to any number of "siege-type" maps, I'm sure this could be a fun thing to try in MP (although no doubt the AI will let you down in singleplayer). Sound appealing? Give it a try! -Mav
"Woods: Search and Destroy," by BHF_Breakdown, is a rare attempt at an objective-based map for SWBF1. While (and of course there is this caveat) I don't own the game, it certainly seems like a vast
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