Naval warfare at its finest, this map supports (2v2, 2v2, 2v2) teams. The Infinate War is about to end and once again Wake Island is the center of a heated battle for domination between opposing forces bent on control of earth. The echoes of artil
Coastal seige is as the name suggests a sea-weighted map, which gives the team who is able to gain sea suppeiority a slight advantage. But extensive land battles are also possible and vital. For more information on Supreme Commander, visit
Swiss cheese anyone? I have wanted to create and use my own custom textures for a while now. I started by doing some simple cratered surface texture, and then I fiddled around with a 10k map where I did a lot of craters in various sizes. Before I
Elephant Graveyard This is my second supcom map, all comments are appreciated. Version 1.1 Changes: ver 1.1 -Reduced visibility -Changed color of sun ver 1.2 -edited terrain by widening the choke points between bases. Fatboy could n
Scorpion Canyon, Beta 3 Map Size: 10x10 This is a beta test for Scorpion Canyon, formerly Desert Fox. This map features: High detail graphics, Weather effects (Clouds), Mass per player scaling, full AI support, civilian wreckage and more. New in
Waterworld Wars: Ver. 3 Size: 80 X 80 4 player A mostly water map with small islands, large sea expanses, and very deep impassable ocean bottom. The ACU generation points are far apart and the islands are too small for extensive bases and too far
For those of you who like a little more room to stretch your feet, this is the Elysion island map in 40km x 40km form. With 4 times the space, what can you do with it? The resources are well spread out forcing you to expand and fight for territory