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<JAM>
m1-palinka


HL-HEV
hl-hev


100 Acre Wood

Добавил: The DSystem
2007-08-06 00:08:00
10 просмотров
points to help with balancing. Final Version: Lowered Mountains to allow smoother air combat Widened paths so Experimental units don\'t get stuck as easy Widened base entrances so AI does not get itself stuck inside Markers Moved for better AI X unit placement and defence Decals added to give level more depth plus smoking craters added to give the level a bit more realism Forests thined out for higher frame rates Size: 10 x 10 Description: A Slightly asymmetrical map with good defencive options but a huge batch of recources in the center of the map to get the fight going outwards. The lay out consists of high mountains and low hills surrounded by forests and a warm glow from setting sun great for FFA games and 2v2. Installation: Place \"100_Acre_Wood\" folder in your Supremecommander\\maps directory. How to play: Select skirmish for AI battles in game and select 100_Acre_Wood map or, log onto GPG net and play with others online. Contact: pete.b.187@hotmail.co.uk [/quote] This is a very nice map, with high attention to quality and balance. This will ensure plenty of good games online or by yourself! -WindowsVistaGeek19
A final update to a popular map here: [quote]Auther: Jakovasaur Map Name: 100_Acre_Wood_Final Max Players: 4 Version: Final Changes: V3: No Rush is now supported Moved mass
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100_acre_wood_final.rar
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